
Posts with tag castle-crashers
Castle Crashers: 15 minutes of castle crashing

Castle Crashers set at 1200MS Points
When potential prices leaked from the official Xbox Japan blog, gamers feared the possibility of paying over $20 for Castle Crashers on the XBLA. While Microsoft strongly denied the controversial pricing of both Braid and Castle Crashers the former ended up releasing for the leaked price of 1200MS Points. Today, Xbox owners waiting for the sky to cave in on them when Castle Crashers was officially priced are breathing a sigh of relief.On its official blog developer The Behemoth has confirmed that Castle Crashers will ask 1200MS Points when it releases on Wednesday, August 27 -- rather than the rumored 1800MS Points. Arguably the most anticipated Arcade release this summer, Castle Crashers promises a classic single player and co-op beat-em-up experience wrapped in The Behemoth's classic art style. We're excited and for 1200MS Points we think the game has the potential to set the XBLA world on fire.
Note: Obviously, the time shown in the image of this post is off.
[Thanks, Menno B.]
The Behemoth: Castle Crashers price not decided yet

After yesterday's discovery and following denial of an 1800 MS Points price for Castle Crashers, The Behemoth's Emil Ayoubkhan has made an official comment on the Castle Crashers development blog. According to Ayoubkhan, not only is the 1800 point price incorrect, but the price itself hasn't even been decided. "Both The Behemoth and Microsoft are still working together to figure out a reasonable price point. (not 1800 points)," says Ayoubkhan. He adds that the final price of Castle Crashers will be set by Microsoft (in other words, if the price is high, it's Microsoft's fault). Whatever the price is, we should know for sure by August 25.
Microsoft: high Braid and Castle Crashers prices incorrect
It might be a little too early to breathe a sigh of relief, but things could be looking up for Castle Crashers and Braid. Both were recently listed on the official Japanese Xbox 360 blog for the relatively high prices of 1800 ($22.50) and 1200 ($15.00) points respectively. According to Shacknews, Microsoft has denied these prices, noting that they are "incorrect for both domestic and international markets." Microsoft adds that the official prices will be revealed on the Mondays before Braid and Castle Crashers release dates, which are August 4 and 25 respectively.
You can all put your torches and pitchforks away ... for now.
You can all put your torches and pitchforks away ... for now.
Summer of Arcade may terrorize your wallet [update]
Update: It looks like the high prices of Braid and Castle Crashers are "incorrect" according to Microsoft. Click here for the full story.
If you're anything like us you stocked up on MS Points in preparation for August's extensive XBLA release list. With releases like Galaga Legions, Braid and Castle Crashers around the corner it looks like it's going to be a good time for the Arcade. There is some potential bad news however, the Summer of Arcade is going to missile-dropkick your wallet.
According to the official Japanese Xbox 360 blog, Braid (August 6) lists a purchase price of 1200MS Points ($15 US), while the highly anticipated Castle Crashes clocks in at a hefty 1800MS Points ($22.50 US) -- making it the most costly XBLA title to date.
While these prices have only been set for the Japanese market, readers should keep in mind that prices are generally the same in Europe and North America. While -- based on hands-on impressions of both titles -- we can't wait to play Braid and Castle Crashers, we wonder if anyone feels too burned to throw down $37.50 (US) for a pair of Arcade releases.
Galaga Legions and Bionic Commando: Rearmed are both priced at 800MS Points each.
[via GameBytes]
If you're anything like us you stocked up on MS Points in preparation for August's extensive XBLA release list. With releases like Galaga Legions, Braid and Castle Crashers around the corner it looks like it's going to be a good time for the Arcade. There is some potential bad news however, the Summer of Arcade is going to missile-dropkick your wallet.
According to the official Japanese Xbox 360 blog, Braid (August 6) lists a purchase price of 1200MS Points ($15 US), while the highly anticipated Castle Crashes clocks in at a hefty 1800MS Points ($22.50 US) -- making it the most costly XBLA title to date.
While these prices have only been set for the Japanese market, readers should keep in mind that prices are generally the same in Europe and North America. While -- based on hands-on impressions of both titles -- we can't wait to play Braid and Castle Crashers, we wonder if anyone feels too burned to throw down $37.50 (US) for a pair of Arcade releases.
Galaga Legions and Bionic Commando: Rearmed are both priced at 800MS Points each.
[via GameBytes]
Alien Hominid owners get alien in Castle Crashers

Entire August XBLA lineup dated, Castle Crashers crashes the Arcade Aug 27th

Also, be aware that Microsoft will be sponsoring a "Summer of Arcade" giveaway all August long and awarding hundreds of thousands of Microsoft points to gamers who try the new XBLA lineup. Castle Crashers. August 27th. Need we say more?
- July 30th - Geometry Wars Retro Evolved 2
- August 6th - Braid
- August 13th - Bionic Commando: Rearmed
- August 20th - Galaga Legions
- August 27th - Castle Crashers
Continue reading Entire August XBLA lineup dated, Castle Crashers crashes the Arcade Aug 27th
Del'knightful Castle Crashers achievements

[Thanks, Matt]
E308: Xbox Live Arcade media roundup

Below are the latest screens (five new screens added to the Geometry Wars 2 gallery) of the XBLA titles Microsoft is focusing on for E3 2008. Take a gander at the latest from Castle Crashers, Uno Rush, Galaga Legions, Fable 2: Pub Games, Braid and Geometry Wars: Retro Evolved 2.
New Castle Crashers video: Beefy mode
Sure, sure, we're all (devs included, more than likely) frustrated with the fact Castle Crashers hasn't yet seen some sort of final release date. But that doesn't mean we can't learn more about the game to help to pass the time. The latest feature revealed on the Castle Crashers dev blog fits right into the game's quirky art,and is known as Beefy Mode. Apparently activated by the awesomeness of peanut butter and jelly, Beefy Mode hulks-out your little character to steroid size and provides a power boost.
In an effort to keep even more video from cluttering the front page the short gameplay clip is embedded after the break.
In an effort to keep even more video from cluttering the front page the short gameplay clip is embedded after the break.
Oh no! It's the Castle Crashers Killer Beekeeper

Is there really anything more terrifying than bees? It seems like every few years there is another killer bee scare. We have a feeling that Castle Crashers just may incite the next one. The latest Castle Crashers character reveal is none other than the Killer Beekeeper. While the name implies that it is the Beekeeper himself who is a killer, we think there's something to be said for the bees he is throwing at the enemy. Just look at the stingers on those things! Clearly, the Killer Beekeeper is no one to be trifled with.
Castle Crashers Super Survey: Hit up X3F!
While it isn't strictly news about the game itself, the so called Castle Crashers Super Survey is being held by the guys over at The Behemoth and contains a whole host of different metrics on which they would like their audience's feedback. The questions cover everything from your favorite blogs (wink nudge) to your systems and your digital distribution purchasing habits.
Of course there's really no way to know exactly what this survey is in regards to. But now that development on Castle Crashers has wrapped up, The Behemoth is probably looking towards its next project and could be using this data to help them figure out exactly what direction to head. It seems likely, given Dan Paladin's art style, that their work will continue on XBLA, but their games have seen retail release before and they could be looking to expand the range of services on which their content is available (they do mention Steam after all, and do ask whether or not your consoles are online).
Of course there's really no way to know exactly what this survey is in regards to. But now that development on Castle Crashers has wrapped up, The Behemoth is probably looking towards its next project and could be using this data to help them figure out exactly what direction to head. It seems likely, given Dan Paladin's art style, that their work will continue on XBLA, but their games have seen retail release before and they could be looking to expand the range of services on which their content is available (they do mention Steam after all, and do ask whether or not your consoles are online).
Castle Crashers scares up a skeleton
Those Behemoth jerks just keep teasing us with more content for Castle Crashers. Earlier this week, we were treated to a new ninja character and now we discover that there is also a skeleton. We don't know much about him (or her) apart from the fact that he wields a bone firing bow as his long range weapon. Since we know so little, we'll have to make something up. His name -- we have decided -- is Skelly. Now, someone please tell us when we can buy this game.A ninja sneaks into Castle Crashers
Face it, everything is better with ninjas. It's like in that movie The Last Samurai when all the ninjas attacked. It was like, "Whoa, ninjas! This movie just got even awesomer!" Imagine that feeling, only applied to Castle Crashers. See, it feels awesome, righ?. The game was already cool and now it has a ninja and is even cooler (and by cool we mean totally sweet). If you thought it couldn't get any better than that, then get this: the ninja carries ... a mug. Not just any mug ... a Ninja Mug. We're not quite sure how it works, but according to the Castle Crashers website, its purpose is "defensive shielding."It's official now: the wait for Castle Crashers is killing us. Follow the source link for shots of ninja doing his thing.
Suhweet Castle Crashers wallpapers are here!
















